Watched this all the way through twice (and English-subbed) last night, and it was… odd.
A good illustration of the likely source of a lot of their bankrupting costs:
There’s a scene in which one character is writing on a piece of paper.
A normal production would’ve likely left the paper and the off hand static and used two or maybe three short loops of generic hand motions for the writing hand.
This one used a complex and undoubtedly accurate single set of writing hand motions (complete with shifting positions of the pencil in the hand) and dynamic movement of the off hand and the paper, even going so far as to show the off hand shifting in such a way that it twisted the paper and created a wrinkle. And all of that for something that was essentially just a backdrop to the conversation that was the actual focus of the scene.
It was very impressive, but hardly necessary.
The even more notable oddity to me though was that all of the exquisite animation was in service of a cute girls doing cute things school slice of life with a side of girls love - sort of a cross between Lucky Star and YuruYuri.
So even beyond the oddity of investing that much obvious time and effort and care (and budget) into lush animation - they invested all of that into animating a lightweight CGDCT SOL, which seems doubly pointless.
I liked it though, and to some degree specifically because of the budgeting thing. Just as far as CGDCT SOLs go, it was only okay. It didn’t really compare with the classics, but it was at least as good as the run of the mill (I liked it better than Ichijouma Mankitsu Gurashi, for instance).
But there’s something sort of quixotic about it. Looking at the incredibly complex and subtle animation of a skirt fluttering in the breeze or a character’s hair shifting with every little movement of their head, I can’t help but be impressed. It’s all sort of pointless, and as it turned out, unfortunate, but it’s still sort of admirable.
Watched this all the way through twice (and English-subbed) last night, and it was… odd.
A good illustration of the likely source of a lot of their bankrupting costs:
There’s a scene in which one character is writing on a piece of paper.
A normal production would’ve likely left the paper and the off hand static and used two or maybe three short loops of generic hand motions for the writing hand.
This one used a complex and undoubtedly accurate single set of writing hand motions (complete with shifting positions of the pencil in the hand) and dynamic movement of the off hand and the paper, even going so far as to show the off hand shifting in such a way that it twisted the paper and created a wrinkle. And all of that for something that was essentially just a backdrop to the conversation that was the actual focus of the scene.
It was very impressive, but hardly necessary.
The even more notable oddity to me though was that all of the exquisite animation was in service of a cute girls doing cute things school slice of life with a side of girls love - sort of a cross between Lucky Star and YuruYuri.
So even beyond the oddity of investing that much obvious time and effort and care (and budget) into lush animation - they invested all of that into animating a lightweight CGDCT SOL, which seems doubly pointless.
I liked it though, and to some degree specifically because of the budgeting thing. Just as far as CGDCT SOLs go, it was only okay. It didn’t really compare with the classics, but it was at least as good as the run of the mill (I liked it better than Ichijouma Mankitsu Gurashi, for instance).
But there’s something sort of quixotic about it. Looking at the incredibly complex and subtle animation of a skirt fluttering in the breeze or a character’s hair shifting with every little movement of their head, I can’t help but be impressed. It’s all sort of pointless, and as it turned out, unfortunate, but it’s still sort of admirable.