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Joined 1 year ago
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Cake day: June 16th, 2023

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  • Yeah, that won’t happen.

    And if you propose a separable set of functionality that you can mix as you like, you’ll get shut down on the base that it’s not viable (doesn’t matter if you had written it already), it’s too complex to understand (doesn’t matter that everybody keeps doing everything wrong because nobody can understand the current one) and YAGNI (doesn’t matter that keeping the current one running takes most of the time from everybody).




  • Ha. I’ve just got a report of “UnknownError at foo in line 162”.

    Line 162: bar();

    Of course, there’s a foo() nearby, and yeah the error is there. C# also has a problem with sourcemaps.

    Anyway, the “UnknownError” is literal from the problem. And also, nothing has any problem at all, but foo() is from a proprietary 3rd party library…



  • marcos@lemmy.worldtoProgrammer Humor@lemmy.mlHow it feels like
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    1 year ago

    And most info I can find online feels like elaborate propaganda. I mean there is just nothing against React to be found, really nothing.

    It’s just Stockholm syndrome. Everybody that wants to criticize it is too traumatized to say anything, and everybody stuck with it makes a way to think it’s great.

    Add to that the fact that it is great in theory, so nobody without direct experience can criticize, and you get only positive reactions.




  • Oh, I don’t think anybody will disagree that Unity is completely unoptimized and barebones compared to Unreal. It is also hard to learn and confusing compared to Godot.

    There used to be a huge amount of people that wanted exactly something easier to learn than Unreal and more featureful than Godot. But those two improved in a way that this niche may not even exist anymore. Anyway, currently Unity has that unbeatable marketplace, and I really don’t know if there’s a good enough replacement somewhere, but I don’t see any other reason to use it.

    (But then, I’m not really a game developer. I’ve used those here or there, for fun.)