Cosmic radiation! Bit flips! Quantum tunneling! Who TF knows…
The UniFi controller software has always been a garbage java project. It feels a bit better these days though.
You see, that’s why you divide all the smaller distinct batches of logic into their own functions and then give the wrapper function a name like blahBlahOrchestrator or blahBlahManager waves hands mysteriously
.catch(error) { }
Hello sane friend! You used your joke to great effect!
Did you like my useEffect joke haha
I’m good with my Vue, thanks. I hate React though. I can see htmx simplifying some things and being adopted by front-end frameworks. The same way improvements in HTML and CSS have been adopted.
I may get downvoted to hell for this, but besides the shady business practices, Unity sucks as a game engine. You can just feel the engine eating resources for no good reason and the gfx don’t come close to UE5.
Right, paying for managed services whether cloud native or not is pretty much the same thing, it hurts in the pocket. Spinning up your own RabbitMQ on a VM is both cheap and cloud agnostic, especially if sized right.
I would argue that most cloud native services existed in their standalone forms way before public clouds made their own versions. For example there are loads of message queue systems that are just as easy to incorporate and are cloud agnostic, some of them are FOSS. Sure you can reinvent the wheel but in most cases something like RabbitMQ will work OK depending on the use case. Having cloud vendor lock in is where cost catches up with you. Complexity is arbitrary since there are ways to make anything overcomplicated.
Yup, if your solution is not cloud agnostic you’ve fucked up.
You’re a couple years behind the SSR craze. We’re back to what they were doing with PHP in the 00s except it’s now done with Next, Nuxt etc.
Vue ftw