Don’t Think, Just Jam

I started a screenshot album for my virtual adventures. Check it out if you’d like.

  • 133 Posts
  • 68 Comments
Joined 3 years ago
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Cake day: November 25th, 2023

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  • I just finished watching so things are still a bit fresh and I might change my mind later on. Still, first impressions are good in their own way.

    I liked it, even though it didn’t feel as impactful as season 1. I don’t mean it in terms of “less drama” or anything like that, it just never really meshed into as coherent and effective whole as the original. Still good though.

    Some general thoughts:

    • Use of multiple art styles was pretty nice.
    • I (mostly) like the soundtrack but I don’t think the music was used as well as in S1.
    • Not totally on board with the retread of previous media (start with cyberpsychosis, the whole construct business, a big stand-off against corp forces in badlands etc).
    • Story presentation felt a little disconnected and all over the place at times. Not terrible but it did negate some of the impact for me.
    • I’m glad it wasn’t a repeat of near complete tragedy from S1 and gave us a somewhat positive ending. Dystopic media with zero hope just doesn’t hit as good in my opinion.













  • One of the users in the Steam discussion thread found a workaround to make the game work on Linux. You can find it here and below.

    Workaround
    1. Download the 64-bit copy of iphlpapi.dll from https://www.dll-files.com/iphlpapi.dll.html
    2. Unpack downloaded dll file to /.steam/steam/steamapps/compatdata/3887700/pfx/drive_c/windows/system32.
    3. Add WINEDLLOVERRIDES="iphlpapi=n" %command% to the game’s launch arguments in Steam.
    4. Change compatibility version to Proton 7.0.

    Resource download is super slow at the moment so I can’t say how well the game itself runs but it’s possible to launch at least. I’ll update this post once I’m in game proper.

    Edit: Game works great with the workaround - smooth, snappy and without any additional technical issues so far.











  • I don’t hence why I currently play 3 games: first GFL (mainstay, doing dailies and events), GFL2 (giving it a year to see if it’ll turn out into a sequel I’m interested in, it’s a bit more convoluted compared to the first game) and P5X (want to see if it’ll be fun in the long run, most likely won’t be a good fit for you). I’m afraid we’ll have to wait until someone comes up with a surprise hit again so companies have a new template to copy from.

    The only things that come to mind right now are ones I’m not too familiar with so I might be completely off base. These would be:

    • Limbus Company - what I did hear about it make it sound like a simpler game in terms of resource management.
    • Snowbreak: Containment Zone - haven’t played this one since their pivot into 120% horny town but I remember it being pretty basic in regards to upgrades and items. Things may have changed since then so I can’t promise anything.

    Is there any reason you’re focused on gacha with your search? Is this about a specific mechanic or just feeling of having a constantly updated game to enjoy?


  • That’s a pretty difficult question honestly. The easy answer would be to look for “normal” games instead but we’re in a gacha community so that’s obviously what you’re interested in. Based on your post it feels like you’re looking for a simple game with limited side content which kinda goes against the current trend of new releases.

    I don’t play too many titles these days but here are short descriptions of what I’m sticking with at the moment. Hopefully this will help narrow down what exactly is or isn’t important for you.

    Girls Frontline 2 doesn’t have tons of popups and dailies there can be done in 15 minutes or less for the most part. At the same time there’s A LOT of side content that, while not necessary, might count towards those things you don’t want in the game. There’s a few resources that could possibly count as currencies though I’m not sure what’s your definition on that.

    Persona5: The Phantom X has pretty fun gameplay and lightning fast dailies but global servers are treated like crap (it’s SEGA after all). It also has a bunch of currencies/resources and the amount of popups can be annoying depending on where you are (I’ve read it differs by country, personally I’ve seen like 5 or so since launch).

    If we’re talking about games with gacha mechanics in general there’s also Idol Manager - this is a “normal” buy to play title rather than a live service one. Gacha here comes in the form of idol scouting though it works more like randomised units in XCom than rolling for properly defined characters. Perhaps this could scratch that itch?

    Last question: what do you mean by modern? How old are we talking about?