Linux server admin, MySQL/TSQL database admin, Python programmer, Linux gaming enthusiast and a forever GM.

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Joined 1 year ago
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Cake day: June 8th, 2023

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  • That’s unfortunate. Nvidia can be problematic with Linux (obligatory video).

    An important distinction to remember is that with a few rare exceptions, Linux distros are not for profit ventures, and the users helping are not being paid to do so. Some individuals trying to help may have more or less knowledge and experience, but they are trying. I’m willing to forgive rough edges from non-profit foundations more than for-profit companies, personally.

    I understand that’s little consolation for somebody who has an issue right now and needs it solved right now, but as the noose of profit models tighten, I hope people have a little more patience for volunteers trying their best.





  • This comment seems a bit strange to me for a few reasons. The Linux ecosystem has changed and improved drastically in the last few years, and a lot of this reads like it was written a decade ago.

    AMD drivers have been rock steady for quite a few years now. The catch is that unless you’re doing some exotic thing (not general-purpose gaming) you should not be installing anything extra. People used to downloading drivers for everything tend to make the mistake of hunting down and downloading the Radeon proprietary drivers when those are not needed, and in some cases actively make things worse. I suspect this is the case because you mentioned Mesa when talking about the integrated graphics card, but not the dedicated one. If I’m right about that, uninstall Radeon and let Mesa handle it with the AMDGPU open source drivers built into your kernel.

    Unfortunately, dual GPU setups are still very painful and annoying to set up and use. That is still an active pain point in the ecosystem. DRI_PRIME is still the best solution for this afaik, but it isn’t exactly an elegant one.

    Steam comes with Proton built in (their own fork of WINE with a lot of improvements), WINE & Proton have made gigantic leaps forward with the backing of Valve, and pretty much everything gaming related has moved from OpenGL to Vulkan. Anything run in Proton, for example, is going to be using Vulkan, not OpenGL

    Checking out Metro’s protondb page, yeah, seems like the consensus is that the devs did a shit job with their port. I’d recommend right-clicking the game in Steam, go to properties, compatibility, and enable Proton there.




  • Copy-pasting from my other answer here:

    Trite answer: When it’s done

    More in-depth answer: Currently there’s no set date. It depends on how quickly they can tear out all the WebSockets code and replace it with simple HTTP (that’s the BIG change, will fix a lot of different things), and then test those changes. The hot_rank fix has already been merged, that’s done, but they want a stable, cohesive release with all the good stuff.

    Current estimations I’ve seen range from 1-2 weeks, but it all depends on how fast they can get it coded and tested.